Using symbols in drawings
You can insert a symbol into a drawing, which creates a symbol instance. You can modify certain properties of a symbol instance, such as size and position, without affecting the symbol definition stored in the library. You can revert a symbol instance to an object or objects while preserving its properties. You can also delete a symbol instance.
To insert a symbol instance |
If you want the symbol scaled automatically to match the current drawing scale, ensure that the Scale to world units button is enabled.
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The term “symbol,” as it was used in earlier versions of CorelDRAW, has been replaced by “special character”. For more information about working with special characters, see “Embedding graphics and adding special characters.”
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You can also insert a symbol instance by dragging a symbol from the Symbol manager docker to the drawing window.
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To purge unused symbol definitions |
To modify a symbol instance |
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If a symbol contains multiple objects, all objects in the symbol instance are treated as if they were a group. You cannot modify individual objects in a symbol instance.
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Not all properties of a symbol instance can be modified. For a list of properties that can be modified, see “Modifying symbol instances.”
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To revert a symbol instance to an object or objects |
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You can also revert a symbol instance to an object by right-clicking the symbol instance and clicking Revert to objects.
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To delete a symbol instance |