Applying PostScript texture fills
You can apply PostScript texture fills to objects. A PostScript texture fill is created in the PostScript language. Some textures are very complex, and large objects that contain PostScript texture fills may take time to print or to update on the screen. Depending on the view mode you are using, the letters “PS” — rather than the fill — may appear. For more information about displaying PostScript fills, see “Working with views.”
When you apply a PostScript texture fill, you can change several parameters, such as the size, line width, and the amount of gray that appears in the texture’s foreground and background.
To apply a PostScript texture fill
If you want to change the fill’s parameters, click the Edit fill button on the property bar, and specify the settings you want.