Applying mesh fills

When you fill an object with a mesh fill, you can create unique effects. For example, you can create smooth color transitions in any direction without having to create blends or contours. When you apply a mesh fill, you specify the number of columns and rows in the grid, and you specify the grid’s intersecting points. After you have created a mesh object, you can edit the mesh fill grid by adding and removing nodes or intersections. You can also remove the mesh.

CorelDRAW fills mesh Applying mesh fills

Mesh fills were applied to the original drawing (left) to give it a realistic look (right.

A mesh fill can be applied only to closed objects or a single path. If you want to apply a mesh fill to a complex object, you must first create a mesh-filled object and combine it with the complex object to form a PowerClip object. For more information about working with PowerClip objects, see “Creating PowerClip objects.”

You can add color to a patch of a mesh fill and to the individual intersection nodes. You can also choose to mix colors for a more blended appearance.

CorelDRAW fills mesh edit Applying mesh fills

Left: Adding a color to a mesh fill. Right: Moving an intersection node in a mesh fill lets you adjust the progression of colors.


To apply a mesh fill to an object

CorelDRAW btnbacktotop Applying mesh fills
1.
 
Select an object.
2.
 
In the toolbox, click the Mesh fill tool CorelDRAW pgx mesh tool Applying mesh fills .
3.
 
Type the number of columns in the top portion of the Grid size box on the property bar.
4.
 
Type the number of rows in the bottom portion of the Grid size box on the property bar, and press Enter.
5.
 
Adjust the grid nodes on the object.

You can also
Add an intersection
Click once within a grid, and click the Add intersection button CorelDRAW pgx addintersection Applying mesh fills on the property bar.
Add a node
Hold down Shift, and double-click where you want to add the node.
Remove a node or an intersection
Click a node, and click the Delete node(s) button CorelDRAW pgx remnode button Applying mesh fills on the property bar.
Shape the mesh fill
Drag a node to a new location.
Remove the mesh fill
Click the Clear mesh button CorelDRAW pgx clear effect but Applying mesh fills on the property bar.

CorelDRAW note Applying mesh fills

 
If the mesh object contains color, adjusting the intersection nodes of the mesh affects how the colors blend together.

CorelDRAW tip Applying mesh fills

 
You can also marquee select or freehand marquee select nodes to shape an entire area of the mesh. To marquee select nodes, choose Rectangular from the Selection mode list box, and drag around the nodes you want to select. To freehand select nodes, choose Freehand from the Selection mode list box, and drag around the nodes you want to select. Holding down Alt while dragging lets you toggle between the Rectangular and Freehand selection mode.
 
You can add an intersection by double-clicking in a space, or you can add a single line by double-clicking a line.

To add color to a patch in a mesh fill

CorelDRAW btnbacktotop Applying mesh fills
1.
 
Select a mesh-filled object.
2.
 
In the toolbox, click the Mesh fill tool CorelDRAW pgx mesh tool Applying mesh fills .
3.
 
Drag a color from the color palette to a patch in the object.

You can also
Color an intersection node in a mesh fill
Click an intersection node, and click a color on the color palette.
Mix a color in a mesh fill
Select part of the mesh, press Ctrl, and click a color on the color palette.

CorelDRAW tip Applying mesh fills

 
You can also drag a color from the color palette to an intersection node.
 
You can also marquee select or freehand marquee select nodes to apply a color to an entire area of the mesh. To marquee select nodes, choose Rectangular from the Selection mode list box on the property bar, and drag around the nodes you want to select. To freehand select nodes, choose Freehand from the Selection mode list box on the property bar, and drag around the nodes you want to select. Holding down Alt while dragging lets you toggle between the Rectangular and Freehand selection mode.

Applying mesh fills